And while the level of profundity is debatable, there’s definitely more going on here than in your average worker sim.17. Papers, Please is a quirky, interesting game set in a truly novel (and utterly bleak) environment. But if you let through too many dodgy types, or work too slowly, the money you earn will take a dip, and your family need to eat.
If their sob story touches your heartstrings, let them in. If you spot an irregularity in their paperwork, deny them entry. People enter your booth and present their papers it’s your job to figure out if they can be allowed in. Which is certainly a novel idea for a game. System requirements: 1.5GHz Core2Duo OS X Mountain Lion (10.8) or later 2 GB RAM 100MB hard disk spaceĪlmost unclassifiable in normal gaming terms – we’ve put it with the puzzlers, although it’s really a bizarre take on the classic worker simulation – Papers, Please sees you taking up the post of border control in an authoritarian regime. Unsurprisingly, the full version of the game is cheaper on stores such asĬompany: 3909 LLC Where to buy: Steam (£6.99/$9.99), IOS version of the game – the process is probably more intuitive using touch controls – and aĭemo version of the original game (and some of the later instalments) on the Mac App Store. To be honest, the game could do with a better tutorial, as I had trouble figuring out how to build even simple bridges at first, but once you get the hang of it, the game’s puzzles are really challenging, and it’s fun watching hordes of zombies hurtling to their doom as your traps spring into action. The world has been overrun with zombies, and you have to build bridges, traps and other structures to help keep your small band of human survivors safe, and to complete missions looking for food and other supplies.
And now the developers at ClockStone have produced a bizarre mash-up that has you building bridges in the world of the Walking Dead TV series. Portal edition that combined bridge-building with multi-dimensional puzzles, and a Playground edition for younger children. The Medieval sequel put you in charge of a city under siege, building bridges to carry your troops and supplies, and traps to trick the invading enemies. It’s not exactly mass-market action game material, but it did well enough to spawn a couple of sequels – and that’s when things started to get a bit interesting. Bridge Constructor was first released back in 2013, and challenged players to build bridges across various types of landscape and terrain, and then see what happened when the bridges faced the stress of hundreds of trucks and cars passing over them each day.